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3D Graphics  Home 3D Graphics Tutorials 5 Spoke Wheel
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5 Spoke Wheel

Author: Toby Bamford More by this author


Click to enlarge
Click to enlarge

Make a cylinder with the settings of picture 1 and picture 2

image 2

Then convert to an editable mesh by right clicking

image 3

Select the outside polygons (squares) but missing one each time

You should have 5 squares selected

Rotate with the tool at the bottom (see pic)

Click to enlarge
Click to enlarge

Then scroll down the editable mesh menu and tyoe 100 into extrude THEN -4 into bevel

Click to enlarge
Click to enlarge

Select the middle polygon by clicking on it

Click to enlarge
Click to enlarge

Type into the extrude box -0.1 and THEN into bevel -10

Click to enlarge
Click to enlarge

Extrude -10 THEN bevel -4

Click to enlarge
Click to enlarge

Then extrude -0.1 THEN bevel -12

Click to enlarge
Click to enlarge

Extrude 6 THEN bevel -2

Click to enlarge
Click to enlarge

Select the ends of the spokes and extrude 4 THEN bevel 2

Click to enlarge
Click to enlarge

Then apply a mesh smooth by clicking on the blue rainbow, scrolling down the modifier list and selecting Mesh smooth

Then set Sub division mode to Classic

And Iterations to 2

image 12

You should have a pic like this now

image 13

Make a tube with a radius1 of 140 a radius 2 of 150 and height as 100

Click to enlarge
Click to enlarge

Then apply a mesh smooth

image 15

Then duplicate but scale it to the size of this picture

Click to enlarge
Click to enlarge

Then make 2 more duplicates but thin and put on each side of the wheel

5 Spoke Wheel Tutorial: Final Result (Click to enlarge)
Click to enlarge

Finished

Now give it a nice material and your done, Hit Render and put to your settings you want



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