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Full Interface Template

Author: Michael Dunlop More by this author
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Guide to interfaces
Basics to shapes: Cube

The introduction to the brush tool.

First of all you will need some knowledge of brushing and photoshop. If you're a beginner this tutorial will be useless for you.

This is an intro to brushing shapes and making them look 3D.

First of all here are some tips that could help you:

Every shape needs a light source

Every shape has shadows and highlights

Never use dodge and burn for making shapes. Dodge and burn is only good for touching up highlights/shadows

Now we will try to do the same with a box.

Start by making a new canvas and filling it with color.

Full Interface Template image 1

Now for the box i made the shape using the Polygonal Lasso Tool. Of course the color of the boxes depend on where the light source is. Mine will be from your eyes.

Full Interface Template image 2

Select the Brush Tool with 20% opacity and 40% flow. Start developing the shadows/highlights. The highlight will be in the front, because it is the spot where our light source hits the shape.

Full Interface Template image 3

Delete any unneeded parts with the Polygonal Lasso Tool or the Pen Tool.

Full Interface Template image 4

Select the Smudge Tool and start smudging our shape. Make sure you follow the lines of the shape.

Full Interface Template image 5

Some more cleaning up. Same technique as i explained before.

Full Interface Template image 6

Now we add the box shadow. I did this step with the Brush Tool.

This shadow depends on where our light source is. And where it hits the shape.

Full Interface Template image 7

At this step i went to Filter-Blur-Gaussian Blur and selected 3. Hit OK and you have your own 3D box.

Full Interface Template image 8

Now you are ready to move on to making an interface ball.

Basics to shapes: interface ball in photoshop

Ok we start by making a simple ball.

Make a new canvas i made it 300x300 pixels and fill it with a dark gray color.

Full Interface Template image 9

Make your ball shape with the Elliptical Marquee Tool. My result:

Full Interface Template image 10

Ok. Now before you start shading/highlighting you need to determine where your light source will be. The lightsource determines where the shadows and highlights will be.

Now select a slightly darker color and start brushing at the end of your shape.

Full Interface Template image 11

Now select a lighter color and start making the highlights. This is my result.

Full Interface Template image 12

Now we will smooth our ball. Select the Smudge Tool with 20% strenght and start smudging gently. Don't over do it.

Full Interface Template image 13

Now we putt our shape into some space. Depending on where the light source hits the ball it will give a shadow behind it. You need to have some imagination to know where this shadow will be.

Full Interface Template image 14

Now i just added some background shading. Nothing special just to give it some more extra touches.

Full Interface Template image 15

This is where the Dodge Tool comes in. Select an airbrush around 10px. Just make a tiny dot this is the place where the light source hits our shape.

Full Interface Template image 16

Now you are ready to move on to making an interface template!

In this tutorial you will learn how to make an interface template. Before starting you need to have advanced knowledge of Photoshop or you will get lost.

We will learn how to make this:

Full Interface Template image 17

Ok, we start by making a new canvas and filling it with a dark blue-cyan color. Then we select the brush tool and start brushing our shape.

Note: You can also do this with the pen tool, but i prefer brush tool, since i have a wacom.

This is my result:

Full Interface Template image 18

Now we decrease the opacity on our brush tool to about 20% and start to mark the areas where our highlights/shadows will be.

My result:

Full Interface Template image 19

As you see it already has a 3d look but its very rough. Don't worry about that yet. Now we pick the eraser or pen tool and

delete the areas we don't want. For the inset i used polygonal lasso tool to clean it up and give it straight edges.

Full Interface Template image 20

Now we select the smudge tool at around 10-20%. Select a round hard brush and start dragging it over the areas that need to be smoothen.

Full Interface Template image 21

Now duplicate your interface part and go to Filter-Scetch-Chrome and play around with the settings. Change the layer Blending Mode to color dodge.

Full Interface Template image 22

Now pick the pen tool and make the shape for the vents at the side. Then select a small airbrush and make the light highlights.

Make the same for the big inset.

Full Interface Template image 23

Duplicate your part and move it up a bit.

Full Interface Template image 24

Duplicate both of your parts and to go Layer-Transform-Flip horizontal and move it to the right side.

Full Interface Template image 25

Use the same technique that i explained before to make the middle bit of your template.

Full Interface Template image 26

I started to define the edges at this stage. With the Brush tool at around 20% opacity.

Full Interface Template image 27

Defined the shape a bit more and cleaner up the vent.

Full Interface Template image 28



About the Author:

I started Web Design 5 years ago, and I now make a substantial monthly income each and every month, and so can you.


Author's URL: www.webdesigndev.com

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